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Gnomeface

174 Game Reviews

25 w/ Responses

meh...

Look, I know it says pointless, but pointless is not a good thing. Don't go expecting me to give this a good review just because you said it was pointless. Also, I have noticed that instead of having more enemies, improving the graphics, or at least adding one more attack or a mute button, you just switched the enemy and background designs. Come on dude, don't do this stuff, spend your time into making one really good game instead of a bunch of mediocre games. Still kay though. :D

nice :D

Well, this game is great I say! I much enjoyed the part where you eat stuff... The time limit is ok to me because it would be too easy without it, but it would be nice if you could have an option to remove it once beating the game. Good job, much like the spore thing but it came first actually! :O (not saying spore copied it...)

lol

Well, I think this is quite a game. I just started out making my health 1000 then I just put everything into strength. You can power up two times before making a move or power up three times. Therefore, by putting everything into strength and powering up two times before a hit, I pretty much obliterate them every attack... if they survive my first. :D (Also, to the n00b below me, it's called arrow keys and space...)

meh

Well, this has quite the lot of potential. Also, the power ups are VERY useful. It has a good layout, game play, weapons, armors, great in general... except for one huge problem. The enemies are stupidly difficult and lvl with you and before you! I could understand the enemies leveling with you, but you should really decrease their difficulty! Also, they even level up when you don't! This is quite dumb, but if you fix this (possibly in a new version with more abilities and equipment :D) then it would be about a 9/10 4/5. But this is more 5/10 3/5...

lol

it is emotional all right, but i like having too many clones. :)

Great game!

Well, I have to say I am very satisfied with the original game play, new way to kill zombies, upgrades, and abilities. Good job on the game, I would love to see more like this, with more abilities. I have noticed that zombies can use more then one ability per turn and that the last zombie scouts out the best possible solution every time and has the best path, making you have to rely on luck no matter how great your stratagy is, but other then this overall great!

meh

Well, it's a good game, but it really is stupidly hard. The last boss kills you in two hits, and they are practically unavoidable. then, you have to land hit after hit on him! By the way, to beat the boar just jump when he charges and slash his running body, and the destroyer isn't even a challenge. Just jump and hit his head, jump immediataly after and hit his head, repeat. In other words, the last boss is so difficult it's stupid, the first boss is harder then the second boss. I suppose it still is a kay game, but still...

Hmm

Well, this is creative and has a storyline. My only real complaints are that it is wayyyyyyy to short and it is not a tutorial as the genre suggests. Good job though. Also, sorry about the nub under me that lowers your overall rating unfairly.

stigmawall responds:

hahauaha, relax. Don´t need to apologize because of him. I espect jerk behaviors like that. :)

And thanks. I really don´t know what kinda of game genre is it. I think in adventure.

In time - That post was deleted. Don´t know how!

Well, I love it

This has to be one of the best launching game since "Turtle Toss." I love the original mexican thing, the good physics, original items, and so on. Keep it up, great game.

Interesting

Well, this is a new concept of game and I much enjoyed it. I found myself strangely addicted, and overall liked the levels. The clay art idea kept me going through the harder parts. Good job!

Sometimes I like to dig through my old comments and cringe at them. I invite you to do the same.

Age 26, Male

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