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Gnomeface

177 Game Reviews

26 w/ Responses

Very charming and entertaining. The art and gameplay are great, and I really like how the SFX is incorporated into the music. The only flaw I noticed is that sometimes newly placed coins make it impossible to find a safe spot for the roses attack without guessing which coins you need to break.

So literally the whole game is buildup to one shot, and then it instantly cuts out once you take the shot? Why? Are you imitating hollywood movies with ambiguous ends? Cause this is just bad writing. Other than that the game was good, but that's a pretty big flaw.

Emptygoddess responds:

I disagree!

However I accept that you don't like it. That makes me sad. ; -;

Well it could be worse, but there's nothing fun going on here, obviously it's meant to tell a story. But then there's no interesting story either.

I didn't expect this to be as hard as it is. I kinda expected it to be a baby game. But it wasn't. No, it definitely wasn't. Good job, thanks for the game!

I love all Adventure Islands' platformers. So many platformers try to be difficult by making the controls slippery, but not this guy! The controls are clean and responsive. Also, the art style is very good looking without and not overly complex. I really look forward to the next game, if there's going to be one.

This isn't exactly deceptive, especially since you wrote that you shouldn't follow it in the desc. I'm not overlooking the game itself is worth something though.

GamekrazzyProduction responds:

Thank you! I really do wish I had finished making this game to completion.. I'm certain I'm gonna have to at some point now. :P

Oh, cool! It's like the gun game, except with better graphics, voice acting, and..... no puzzles, less weapons, no shown weapon stats, no purchasing of weapons, and broken offense. It's literally just a worse game.

The lag makes this almost unplayable. I have a decent computer, and this is a whole new level of lag.

So the round reward is always 150 credits, you don't get reward for round 1 or 10, you start with 600 credits, and the reward per minion is 3*waveLvl. Number of minions in a wave = 5*(waveLvl-1) + 15. So maximum gold you can get without credits generator is 9225, way more than enough to win, you just have to spend it efficiently. Tactic I found that will always win is to start with freeze/catapult combo (just try to cover as long of a line as you can), save up enough for a second catapult, then save up enough for an electro tower. After that, you can go straight for an ultimate tower, then buy a second later. Have fun!

Sometimes I like to dig through my old comments and cringe at them. I invite you to do the same.

Age 26, Male

Joined on 2/21/10

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