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Gnomeface

177 Game Reviews

26 w/ Responses

Funny little game. Very enjoyable.

raulmorenotamayo responds:

Thank you!

Yeah, the coffee thing has to go. You already moderate click speed to a reasonable cap, so there's no reason to rip users out of the game for 40% or so of playtime.

Nice, reminds me of Downwell. Got 62 seconds second try, I don't think I can shave off another 10 so I'm throwin in the towel.

Interesting core gameplay, and I love the theming. The last quadrant of the game became unreasonably grindy with the super low drop rates on medicine. It's kind of ridiculous looting 10 backpacks over 3 hunts to find 1 medicine, walk a few steps, then have to do it again.

A few things that really should be clarified up front:
- You can loot backpacks and tents by right clicking on them. This is the main supply of items.
- Shooting is very unresponsive. Still not sure what determines when I can and can't shoot while I still have bullets.

Well it's objectively worse than the original, but good job.
Also, I lost 2-1 or 3-0 6 times in a row before winning 1-2. good lord.

Two directional movement is definitely the best.
Dashes felt unfair - there are attacks that take up most of your energy, and if you get a few in the row what can you do?

being-brin responds:

hey, solid feedback! what you can do is use the dash as a way to slow yourself down as well if you just dash for a tiny amount

Absolutely horrific. And great job working in Junji's style.

The meta-narrative felt incredibly ham fisted, but the game itself was still ok.
Adding random movement to a precision platformer was not ok.

Strange name since the game is trinary.

It's a shot in the dark the first time around, then easy once you know how many moves you're allowed to make before getting hit. I'm a little hesistant about the core gameplay if that's all it comes down to.
Not hot on the monk and rogue requiring lucky drops or potions to win, where the knight and mage are basically guaranteed victory. The monk in particular just needs wild luck with the strength potions.
The color contrast use some work as well.

Other than that, it's a fun little game.

Sometimes I like to dig through my old comments and cringe at them. I invite you to do the same.

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