Love the game. IMO the biggest issues are the music is grating and the fights got way too repetitive once youve already killed the same mob a dozen times before.
Love the game. IMO the biggest issues are the music is grating and the fights got way too repetitive once youve already killed the same mob a dozen times before.
Despite some comments to the contrary, the visuals are not good.
Consider a hold-to-fire scheme. Right now any large enemy's health depends on how rapidly you mash the shoot key.
Great stuff, your hard work really shows.
The AI are great, they're real killer.
Fun game, I liked most of it.
The last sequence with the tank would probably be the best part of the game instead of the worst, but the guess work is a little much. I think it'd be better if instead of narrowing the player's vision and information, it gave the player wide screens to quickly make decisions and plot a course while being chased by the targetting reticule.
You've found the secret way to get a highly rated game. Make it so incredibly low effort that dipshits give it 5 stars ironically.
Fantastic job. I see warioware clones on newgrounds sometimes, but none of them capture the art, reoccurring cast, or cutscenes like you did.
Very simplistic gameplay and bizarrely self-serious given it has nothing interesting to say.
Decent little game but desperately needs an autoclick. Forcing players to click rapidly for the whole game isn't a good decision.
Sometimes I like to dig through my old comments and cringe at them. I invite you to do the same.
Age 26, Male
Joined on 2/21/10